Shipped · Live
LoveCardGames
A multiplayer card-games portal running 12 game engines — Teen Patti, Buraco, Truco and more.
Who it's for Card-game players worldwide looking for real multiplayer matches in familiar regional games
- 750+players signed up
- Apr 2026serving since
Shipped — live, with a link you can click right now.
The story
LoveCardGames is not really a games company's product. It is an answer to a question we kept asking ourselves in 2026: how much can one person and an AI actually build in a day?
So we built twelve multiplayer card-game engines — Teen Patti, Buraco, Truco and the rest, the games people actually play in India, Brazil and Latin America — and put them behind one portal with rooms, a lobby and a leaderboard. Start to finish it is about two days of work. Nothing in it is refined, and we are not going to pretend otherwise.
The interesting part is what happened next: 750+ people signed up and played, without any marketing at all. That is the whole point of showing it here. Not the games — the speed. A throwaway experiment that real players found is a better argument for how this company builds than a polished thing nobody uses.
It is parked, deliberately. There is no payment gateway in it and no plan to push it — turning it into a business would mean real-money gaming, compliance and monitoring, which is a different company from the one we are building. It stays live because people are playing.
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